Saturday, 5 December 2009

Assembler 7

5.4.2 10H INTERRUPTION

Purpose: To call on diverse BIOS video function

Syntax:

Int 10H

This interruption has several functions, all of them control the video input/output, to access each one of them it is necessary that the function number which is required at the moment of calling the interruption is in the Ah register.

In this tutorial we will see some functions of the 10h interruption.

Common functions of the 10h interruption

02H Function, select the cursor position
09H Function, write attribute and character of the cursor
0AH Function, write a character in the cursor position
0EH Function, Alphanumeric model of the writing characters

02H FUNCTION

Use:

Moves the cursor on the computer screen using text model.

Call registers:

AH = 02H

BH = Video page where the cursor is positioned.

DH = row

DL = Column

Return Registers:

None.

The cursor position is defined by its coordinates, starting from the position 0,0 to position 79,24. This means from the left per computer screen corner to right lower computer screen. Therefore the numeric values that the DH and DL registers get in text model are: from 0 to 24 for rows and from 0 to 79 for columns.

09H FUNCTION

Use:

Shows a defined character several times on the computer screen with a defined attribute, starting with the actual cursor position.

Call registers:

AH = 09H
AL = Character to display
BH = Video page, where the character will display it;
BL = Attribute to use
number of repetition.

Return registers:

None

This function displays a character on the computer screen several times, using a specified number in the CX register but without changing the cursor position on the computer screen.

0AH FUNCTION

Use:

Displays a character in the actual cursor position.

Call registers:

AH = 0AH
AL = Character to display
BH = Video page where the character will display it
BL = Color to use (graphic mode only).
CX = number of repetitions

Return registers:

None.

The main difference between this function and the last one is that this one doesn't allow modifications on the attributes neither does it change the cursor position.

0EH FUNCTION

Use:

Displays a character on the computer screen dates the cursor position.

Call registers:

AH = 0EH
AL = Character to display
BH = Video page where the character will display it
BL = Color to use (graphic mode only).

Return registers:

None

5.4.3 16H INTERRUPTION

We will see two functions of the 16 h interruption, these functions are
called by using the AH register.

Functions of the 16h interruption

00H Function, reads a character from the keyboard.
01H Function, reads the keyboard state.

00H FUNCTION USE:

Reads a character from the keyboard.

Call registers:

AH = 00H

Return registers:

AH = Scan code of the keyboard
AL = ASCII value of the character

When we use this interruption, the program executing is halted until a character is typed, if this is an ASCII value; it is stored in the Ah register, Else the scan code is stored in the AL register and the AH register contents the value 00h.

The proposal of the scan code is to use it with the keys without ASCII representation as [ALT][CONTROL], the function keys and so on.

01H FUNCTION

Use:

Reads the keyboard state

Call registers:

AH = 01H

Return registers:

If the flag register is zero, this means, there is information on the buffer memory, else, there is no information in the buffer memory. Therefore the value of the Ah register will be the value key stored in the buffer memory.


5.4.4 17H INTERRUPTION

Purpose: Handles the printer input/output.

Syntax:

Int 17H

This interruption is used to write characters on the printer, sets printer and reads the printer state.


Functions of the 16h interruptions

00H Function, prints value ASCII out
01H Function, sets printer
02H Function, the printer state

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